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Microsoft Lays Off 1,900 Staff After Activision Gaming Buyout

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A Reorganization Post Acquisition

Microsoft Corporation has confirmed the layoff of 1,900 employees, which is about eight percent of their gaming division’s workforce. This decision comes as part of a consolidation process following the high-profile acquisition of Activision Blizzard, the developer behind the renowned “Call of Duty” franchise.

Aligning Teams for Future Success

Phil Spencer, the head of Microsoft’s gaming division, noted in a memo to employees that the layoffs are a result of identifying synergies between Microsoft and Activision. The intent is to establish a “sustainable cost structure” for the growth of their gaming business, which spans across 22,000 personnel and includes the Xbox division.

A Challenging Climate for Big Tech

The job cuts at Microsoft align with a broader trend of staff reductions across major tech firms that commenced in late 2022 and have persisted into early 2024. This phase marks a period of significant realignment within the tech industry, as companies navigate through evolving market dynamics and regulatory landscapes.

Regulatory Hurdles Overcome

The acquisition of Activision Blizzard faced intense scrutiny by regulators globally. The United Kingdom’s regulatory body initially objected to the deal over competition concerns in the burgeoning cloud gaming market. Nonetheless, Microsoft managed to prevail, ensuring the buyout’s completion.

Departure of Blizzard President

Adding to the organizational changes, Mike Ybarra, president of Blizzard, announced his departure from the company. On X, formerly known as Twitter, Ybarra expressed his focus on supporting those impacted by the layoff.


Microsoft’s restructuring post the Activision Blizzard acquisition signifies a strategic move to integrate operations and optimize growth trajectories. As the tech giant redefines its gaming business, industry observers are keenly watching the impact of these changes on the broader tech and gaming ecosystems.

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